These questions follow What Vectors Are, Adding and Scaling Vectors, The Dot Product, and The Cross Product β€” a warm-up on vectors themselves, then each product in turn. Sketch first wherever a sketch is possible; the picture audits the arithmetic.

Vector warm-up

  1. Determine the magnitude and direction of the vector .
  2. Represent the vector with magnitude 8 and direction anticlockwise from the positive -axis in Cartesian form.
  3. A plane on a heading of N 27Β° E has an airspeed of 375 km/h. The wind is blowing from the south at 62 km/h. Determine the plane’s actual direction of travel and its ground speed.

The dot product

  1. For and , compute and determine the angle between the vectors.
  2. Determine so that and are orthogonal.
  3. Determine the projection of onto β€” the scalar amount and the vector.

The cross product

  1. For and , compute , and verify the result is orthogonal to both original vectors.
  2. Determine the area of the parallelogram with sides and .
  3. You are loosening a stubborn bolt with a wrench. Using , explain how to maximise the torque β€” and why a longer handle helps as much as a stronger pull.